The CTRL framework is a collection of open source plugins we’ve built for Unreal Engine, which we actively use for our own projects and maintain for the community.

CTRL.Documentable ↗

Documentation generation for Unreal Engine project Blueprint and C++ classes.

CTRL.ReferenceVisualizer ↗

A plugin to visualize outgoing and incoming references for actors, components, and objects in the world.

CTRL.Core ↗

A collection of C++ tools, function libraries, and helpers for Unreal Engine.

CTRL.Input ↗

A collection of general purpose input utilities, adapted from Unreal Engine’s Lyra project.

CTRL.Gas ↗

A collection of general purpose utilities for Unreal Engine’s GAS (Gameplay Ability System).

CTRL.StateTree ↗

A collection of utilities, tasks, and property functions for Unreal Engine StateTrees.

Unicode Browser ↗

A plugin for viewing all supported Unicode Characters in Unreal Engine.