The CTRL framework is a collection of open source plugins we’ve built for Unreal Engine, which we actively use for our own projects and maintain for the community.
CTRL.Documentable ↗
Documentation generation for Unreal Engine project Blueprint and C++ classes.
CTRL.ReferenceVisualizer ↗
A plugin to visualize outgoing and incoming references for actors, components, and objects in the world.
CTRL.Core ↗
A collection of C++ tools, function libraries, and helpers for Unreal Engine.
CTRL.Input ↗
A collection of general purpose input utilities, adapted from Unreal Engine’s Lyra project.
CTRL.Gas ↗
A collection of general purpose utilities for Unreal Engine’s GAS (Gameplay Ability System).
CTRL.StateTree ↗
A collection of utilities, tasks, and property functions for Unreal Engine StateTrees.
Unicode Browser ↗
A plugin for viewing all supported Unicode Characters in Unreal Engine.